Projects

Spinnacle

Made in conjunction with the V&A Dundee to promote Scottish design

A Lost Robot

Made for Moray Game Jam 2017 in 48 hrs following the Theme ‘If at first you don’t succeed…’

Trophies Please!

Made in 40 hours for Jamchester 2016, following the theme ‘You have already won’

Procedural Generation

Voxel based procedural terrain generation using C++ and DirectX 11

OpenGL - Graphics

3D scene created using C++, Win32 API, and OpenGL

Escape!

Made with Unreal Engine 4, Escape is a 3D point and click puzzle escape room,

Burn It With Fire!!

Made for the GBA, Burn It With Fire!! is a survival platformer,

Recent Posts

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I recently set up one of my Unity projects to use DocFx this was an interesting endeavour, getting DocFx to work offline was relatively easy with a few modifications to the normal templates. Getting it running on GitLab CI/CD was somewhat trickier.

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An ever changing list of Extensions I find useful for VsCode and Visual Studio 2017. This is for a variety of languages though mainly for work flow improvements and fixes.

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Updating my old project Spinnacle to Unity 2017.4 LTS from Unity 5.5.0f3 was a lot less painful than other project updates to 5.5.

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