An ever changing list of Extensions I find useful for VsCode and Visual Studio 2017. This is for a variety of languages though mainly for work flow improvements and fixes.
I have been trying out ARCore & ARKit using Unity’s ARFoundation. It allows you to utilize both ARKit and ARCore without having to write systems for each. This makes it a a nice layer of abstraction that allows for basic AR types to be setup; point cloud data, detected plane visualisation, and AR ray casting that is more efficient than normal physics ray casting.
I thought it would be cool to dissolve the game world away to reveal the real world.
Unity ignores Android’s auto-rotate settings which determine if an app should be able to auto-rotate and change orientation between; Portrait, LandscapeLeft, etc. If your game doesn’t auto-rotate between these settings then it doesn’t matter however, if it does this can really annoy users.